One of 2021’s most highly anticipated games, The Medium has a lot of appeal for fans of the classic psychological horror genre. Developed by Bloober Team, this is the third original horror title from the Polish developer. It follows the releases of 2016’s Layers of Fear and 2017’s The Observer. However, the game is also set to be the first title from the developer to embrace the fixed camera angle perspective. This is something that was present in classics like Silent Hill and Resident Evil. It may have taken eight years, but players were granted their first extended look at the game in a recent gameplay trailer. The Medium trailer also just happened to have been released just over a week ago.
Now, with the release date now only a few weeks away on January 28, the developer has now released a new live-action ‘The Medium’ trailer. This latest one now offers up an old-school approach to its presentation. However, what is also made evident is that the game is undoubtedly a visual spectacle that has been built to perfectly take advantage of the next-generation Xbox Series X|S.
What Is The Game About?
For those unfamiliar with what the upcoming title is about and haven’t seen The Medium trailer, it essentially takes place in Krakow, Poland during the ‘80s. Here players will find themselves in the body of Marianne, a medium hounded by visions, living and interacting across two worlds: the real, and the spirit world. However, according to the press release, nothing is what it seems, as everything has another side. As a medium with access to both worlds, players will have a wider perspective and can see more clearly that there’s no one simple truth to what others perceive. Haunted by a vision of a child’s murder, players will then travel to an abandoned hotel resort, which many years ago became the stage of an unthinkable tragedy. From there you will begin your search for difficult answers.
What Did The Developers Have To Say About It?
Bloober Team’s CEO Piotr Babieno also elaborated on the story. He stated “Every one of our games has a central theme that drives its creative and technological design. In The Medium, we focus on perspective and perception. When you change your point of view, you discover that things are more complicated and nuanced than you initially thought,” he said. “The Medium is our most ambitious game ever and we can’t wait to show you how we’re translating this vision into a psychological horror”. There is no doubt that psychological horror is best enjoyed during times of strife and anxiety. This is because the genre does well to act as a mirror into the inner turmoil that most players are already experiencing.
And taking into consideration the amount of stress, anxiety and panic that COVID-19 has caused people, then The Medium is set to be an excellent outlet for gamers to experience their emotional states in a controlled environment. Now, with the release of this latest live-action trailer, fans have an idea of what they can expect. This is especially useful in terms of the game’s rather mysterious and gritty setting. In fact, to successfully facilitate that old school horror aesthetic, Bloober Team even hired Silent Hill composer Akira Yamaoka to compose the game’s score. This means that players can expect some rather terrifying and ominous tones from the upcoming title.
What Is The Gameplay Like?
Additionally, the game has a unique feature that wasn’t possible on current-gen. It is a new feature that would allow players to simultaneously control one character with several avatars in different universes. The incident in each world will have dire consequences on the other. And the character in multiple worlds will be shown together at the same time in the same viewport. Moreover, the game will also feature no loading screens as you travel between the worlds.
This is intended to keep the gameplay immersive. And all this is perfectly visible in the title’s 14 minute gameplay trailer. It starts of with the medium, Marianne, wandering around an abandoned hotel, examining objects for clues. However, after a minute of exploration, we get to the real neat trick up the developer’s sleeve. Marianne is able to bridge the gap between reality and the spirit world. Which in practice means a swish split-screen perspective.
How Does The Split Screen Perspective Work?
For instance, as Marianne searches for Sadness in the spirit world, the real world presents a problem. The stairs that she just ran up, while intact in spirit form, are destroyed in the real world. This forces Marianne to take the elevator to find her. It’s here where one the game’s puzzles presents itself. While the elevator works in both worlds, Marianne cannot exit the version in reality due to a malfunction. However, Spirit-world Marianne can exit to locate an energy source to free real-world Marianne. This requires an out of body experience, which if you stay under too long, will lead to the spirit world keeping a permanent hold on Marianne.
For a game releasing in just a few weeks, The Medium is looking pretty good. These trailers have really set the tone for what players can expect from it. And this latest bit of gameplay perfectly nails the psychological-horror genre to a tee. Moreover, the split-screen style gameplay looks very good and seems to work seasmlessly as well.
When Is The Game Launching?
The Medium will be released on Xbox Series X|S and PC on January 28, 2021. You can pre-order the game right now on Xbox Game Pass, the Microsoft Store or Steam for PC. Plus, you can also get an excellent 10% discount for doing so.
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